Sunday, April 10, 2011

Simply Harmonic Motion

Problem: The ball is suppose to be simulating floating in the water. But instead it would always fly off the screen. When calculating the force of the ball you are suppose to take into consideration both the force of buoyancy and the force of drag.

Impact: The simulation was failing because it was not correctly  showing SHM.

Solution: Changed it to make the densities slightly lower on the the ball that is suppose to be floating. And reversed the force of buoyancy so the ball would go up and down correctly.

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